China’s First Game Algorithm Lawsuit: Lawyer Responds to Suit Against “Honor of Kings” as Waste of Resources

A lawsuit challenging the algorithm behind Tencent’s “Honor of Kings” was heard in Shenzhen. Lawyer Sun Qianhe, frustrated with the game’s matchmaking, initiated the “First Chinese Game Algorithm Litigation,” demanding transparency in the game’s algorithm. Sun argues the suit, despite concerns about judicial resource allocation, is crucial for improved regulations and safeguarding public interest. She believes challenging opaque algorithms is a necessary cost for institutional updates towards a more just legal framework.

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CNBC AI News, August 13th – A lawsuit challenging the algorithmic underpinnings of Tencent’s wildly popular mobile game, Honor of Kings (王者荣耀), recently saw its day in court. The case, brought by Qingdao-based lawyer Sun Qianhe, was heard in the Shenzhen Nanshan District Court.

Dubbed the “First Chinese Game Algorithm Litigation,” the suit represents an unprecedented challenge to the often-opaque algorithms that govern matchmaking in online games.

In a video statement released this afternoon, Sun Qianhe addressed concerns about the potential misallocation of judicial resources. “Yesterday’s hearing, from 2:30 PM to 7:30 PM, was arduous, but everyone in the courtroom was extremely dedicated. Some argue that suing Honor of Kings is a waste of judicial resources. I respectfully disagree. From the ‘facial recognition first case’ to the suit against Disneyland for banning outside food, if a case can contribute to improved regulations and safeguard public interest, then it is by no means a waste of judicial resources. On the contrary, it is a maximization of their utilization.”

China's first game algorithm lawsuit! Lawyer responds to wasted judicial resources after suing Honor of Kings

“Progress in the rule of law requires sacrifice. Seemingly low-cost-effectiveness lawsuits are precisely the necessary costs paid for institutional updates. A seemingly inconsequential case today may be laying the foundation for a more just rule tomorrow,” Sun Qianhe stated. This perspective highlights the broader implications of challenging proprietary algorithms and demanding greater transparency in the gaming industry.

According to reports, Sun Qianhe, a dedicated Honor of Kings player, initiated the lawsuit after becoming frustrated with the game’s matchmaking system. She alleges that after a series of wins, the game disproportionately pairs her with weaker teammates, while conversely, a losing streak results in being matched with stronger players. Her suit demands the public disclosure of Honor of Kings‘ player matchmaking algorithm.

China's first game algorithm lawsuit! Lawyer responds to wasted judicial resources after suing Honor of Kings

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