Microsoft

  • Microsoft Announces Second Major Layoff This Year, Potentially Affecting 9,000 Roles

    Microsoft announced a second major round of job cuts this year, potentially impacting up to 9,000 roles across departments, geographies, and levels. This move aims to streamline operations and reduce costs amidst increasing AI infrastructure expenses and broader industry trends of workforce adjustments. These cuts represent less than 4% of Microsoft’s global workforce.

    2025年7月2日
  • Microsoft Achieves Major Quantum Computing Breakthrough: Error Rate Reduced 1,000x

    Microsoft has developed a 4D topological quantum error-correcting code, a breakthrough promising more reliable and efficient quantum computing. This code, integrated into Azure Quantum, boasts superior error correction, encoding efficiency, and streamlined operations, reducing error rates significantly. It minimizes physical qubit requirements, making quantum computing more practical for applications in fields like medicine and materials science, and compatible with various qubit types.

    2025年6月19日
  • Microsoft Study Finds 6-Hour Workday Optimal

    Microsoft’s 2025 Work Trend Index reveals that excessive work hours are hindering productivity. The study highlights a blurring of work-life boundaries, with many experiencing extended workdays. Peak productivity is observed between 9 AM and 3 PM but is often disrupted by meetings. Microsoft suggests AI could streamline tasks, potentially leading to a more focused, six-hour workday.

    2025年6月17日
  • Microsoft’s Hardware Play: A Forced Move? Former Xbox Exec Reveals Content Monopoly as Ultimate Goal

    Former Xbox VP Peter Moore revealed Microsoft’s preference for a cloud-based gaming strategy, mirroring Netflix’s model. He suggests Microsoft would have skipped consoles entirely, prioritizing content aggregation via streaming. The Activision Blizzard acquisition signals this shift towards multi-platform expansion. Despite this, Microsoft recognizes the continued demand for consoles like the Switch and will likely maintain hardware development alongside its evolving, broader ecosystem.

    2025年6月9日